Just that Casey love herself. Why not to post? 🙂
Author Archives: leave2gether
first alpha
Hi guys,
What do we have in first alpha – this is a starting part for the game, mechanics will stay exactly as in file attached. As well I’m going to reduce the number of one-time played events (mostly those will be for ‘meeting’ new characters) replacing them with reoccurring (sometimes randomly) ones.
Boss’ Office
Boss’ Office is the last redesigned room in current development cycle.
I guess it does have own style, and I hope you like it, guys.
Sales Room
Ok, here comes a new room – Sales Room. The place where actually sales guys should work.
Redesign of “Man’s Room” according to new mechanics
Hi guys,
here goes the new Man’s Room. I used the color scheme from the existing one (as I thought those are Ok), however many more details and elements are added. I plan to make some objects of interior interactive as well as characters in the room. Continue reading
Basic ‘Office Corridor’ location is done
Basic ‘Office Corridor’ location is done. it is missing many small details, but I guess this should be enough to start with.
Intro scene
Intro scene is where the story starts. All in all there is only one long talking scene and small chat, however I’ve finally finished transition of all the code to the new ‘quest-driven’ mechanics. Those are illustrated in the intro as a part of world changing around the character during the progress in storylines.
From here I will go drawing ‘Office’ and directly into new stories for this mechanics.
Tuna, the bartender
Tuna is the new character, the batgirl… and a bartender.
Voicing for Casey & Sam sex scene
Hi guys,
this time I upload voicing for Casey & Sam sex scene
‘Vault CafĂ©’ new location
‘Vault CafĂ©’ is a first location for a new game mechanics and is the place where short introducing dialogue should take place, and where characters can go out for some evening drinks or coffee at lunch.









