patrons release for v0.10 is now available!
Public release in ~ a month
<read more to see release info>
What do we have in first alpha – this is a starting part for the game, mechanics will stay exactly as in file attached. As well I’m going to reduce the number of one-time played events (mostly those will be for ‘meeting’ new characters) replacing them with reoccurring (sometimes randomly) ones.
here goes the new Man’s Room. I used the color scheme from the existing one (as I thought those are Ok), however many more details and elements are added. I plan to make some objects of interior interactive as well as characters in the room. Continue reading
this time I upload demo with a new quest mechanics implemented. Here you can see main ‘Gross Book’ quest as well as 2 simple encounters ‘Kelly looking good’ and ‘Ask for promotion’ in the same day. This concept of ‘free interaction’ with different characters inside location is something I wanted to implement for a long time, but was missing many and many things that I know now in programming and logical structuring of the game into code. Continue reading