Public release for v0.11 went out last Friday!
I promised you to show reworked bunny girl Lana made by new artist and I have something to show now.
Thank you everyone, who supported me on this long journey rebuilding the game! It took a while to develop leave2gether v0.09, my own game framework with free walking and quest/encounter driven environment. I hope it worth it and now you can judge 🙂
New animation for Casey doing daily job ‘when work goes not as planned’ added to the site.
This animation event might occur randomly after reaching some level of relations with Sam (probably above 5).
Will soon be added to the development build of the game and later to the general release this month.
What do we have in first alpha – this is a starting part for the game, mechanics will stay exactly as in file attached. As well I’m going to reduce the number of one-time played events (mostly those will be for ‘meeting’ new characters) replacing them with reoccurring (sometimes randomly) ones.
Boss’ Office is the last redesigned room in current development cycle.
I guess it does have own style, and I hope you like it, guys.
Ok, here comes a new room – Sales Room. The place where actually sales guys should work.
here goes the new Man’s Room. I used the color scheme from the existing one (as I thought those are Ok), however many more details and elements are added. I plan to make some objects of interior interactive as well as characters in the room. Continue reading