Hi guys,
finally my brain burning coding days are over – feature with save / load is implemented and is on testing in development version.
It did not sound difficult first… then I had to refactor most of my data, the way quests are generated, character data, making data cloning features and many many other things beside actual frames and buttons 😀
However it passed my own technical & logical QA, so I’m looking forward to have it in the next game version!